Murukala, The Murkdweller
Powerful spirit of the Skemp Park Marsh
Attributes Power 7, Finesse 4, Resistance 6
Influences Murk 3
Numina Innocuous, Pathfinder, Stalwart, Drain, Blast
Aspiration “feed” Murkdweller by throwing dead and rotting things into its waters.
Ban Cannot leave an open flame undowsed.
Bonus +1 Strength, Ambush Specialty in Stealth
The spirit of the Skemp Park Marshland, the Dweller in Murky Waters, or Murkdweller as the pack knows it, is a powerful Ensih within the Pack’s Territory and while their goals don’t align directly, the two parties have come to a mutually beneficial understanding.